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ATI XPERT 2000
Overview
- 32MB of powerful memory
- 128-bit ATI RAGE 128 graphics engine
- Incredible 3D and 2D graphics
- Hardware DVD video playback
- 32-bit true color 3D graphics up to 1920x1200
- 2D graphics up to 1600x1200@85Hz
- Full DirectX, Direct3D and OpenGL acceleration
Shattering the Price-Performance Barrier
- Gives PCs 32MB of graphics memory at the price of 16MB
- Perfect graphics upgrade for Pentium II 300 Hz (or compatible) systems and up
- Avoid the pitfall of high graphics costs by adding 32MB and DVD in one solution
32MB of Graphics Power!
- Get the graphics horsepower that today's top 3D games crave
- 32MB of on-board memory delivers incredible 3D visual quality
- Experience smooth detailed 3D graphics action and rich 3D textures like fog, water depth and lighting
- More memory also means faster 3D game play with no jerkiness
Hardware DVD Video Playback
- Built-in hardware DVD technology saves you the hassle and expense of buying a separate MPEG-2/DVD decoder card
- Process full-frame rate, full-screen MPEG-2 or DVD video
- Free up a valuable slot in your computer
128-bit 3D and 2D Graphics
- ATI RAGE 128 128-bit graphics technology
- Maximum 3D resolution of 1920x1440
- 32-bit true color (16.7 million colors) 3D graphics up to 1920x1200
- Advanced 3D features including triangle setup engine, ATI's Superscalar Rendering technology, twin cache architecture, complete alpha blending, video textures, texture lighting and single-pass multi-texturing
- Power all business applications with 32-bit true color 2D graphics support up to 1600x1200 at 85Hz
- Full support of Windows 95, Windows 98 and Windows NT 4.0
Acceleration of DirectX, Direct3D and OpenGL applications
- Full acceleration of, and compliance with, Direct3D and OpenGL applications
- Experience cool effects like Z-based fog for incredible realism with advanced 3D architecture
- Optimized for DirectX, supporting DirectX features such as multi-texturing, stencil planes and bump mapping
3D Acceleration Features
- OpenGL ICD for Windows NT 4.0 & Windows 98/95
- DirectX, Direct3D, DirectDraw
- Triangle Setup Engine
- Texture Cache
- Bilinear/Trilinear Filtering
- Line & Edge Anti-Aliasing
- Texture Compositing
- Texture Decompression
- Specular Highlights
- Perspectively Correct Texture Mapping
- Mip-Mapping
- Z-buffering and Double-buffering
- Fog effects, texture lighting, video textures, reflections, shadows, spotlights, LOD biasing and texture morphing