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      : ATI RADEON 64MB SDR  

ATI RADEON 64MB SDR
 

ATI RADEON 64MB SDR

At-a-glance

  • Powered by the RADEON graphics processing unit (GPU)
  • 64MB of powerful Single data rate (SDR) memory
  • Featuring ATI's CHARISMA ENGINE, PIXEL TAPESTRY and VIDEO IMMERSION technologies
  • The most robust and integrated Transformation, Clipping and Lighting (T&L)
  • Accelerates all of today's top 3D games
  • Industry leading video playback
  • Supports 3D resolutions (32-bit color) up to 2048x1536
  • AGP universal bus (for AGP 2X/4X systems)

Highest quality performance

  • RADEON comes powered by 64MB of SDR memory to accelerate all of today's hottest 3D games
  • Delivers immersive, realistic 32-bit true color 3D graphics at the fastest possible framerates
  • High resolution 32-bit 3D gaming up to 2048x1536

Ultimate 3D game support

  • Instant superior 3D game support right out of the box with full acceleration for today's hottest 3D games
  • Full support of and compliance with powerful DirectX and OpenGL applications
Best visual reality
  • CHARISMA ENGINE supports full Transformation, Clipping and Lighting (T&L) at 30 million triangles/second peak processing capability for a 10-fold improvement in 3D details
  • Features ATI's HyperZ compression technology for improved performance
  • 3D game characters are brought to life with cutting-edge character animation such as vertex skinning and key frame interpolation
  • PIXEL TAPESTRY, the RADEON 3D rendering engine, powers an incredible 1.5 Gigatexels per second for unsurpassed graphics performance

Industry leading video playback

  • ATI's VIDEO IMMERSION engine allows for adaptive de-interlacing for best quality motion video and text
  • Process full-frame rate, full-screen DVD or MPEG-2 video
  • Hardware DVD saves the expense of buying a separate MPEG-2/DVD decoder card and motion compensation allows for DVD decoding with minimum CPU usage
  • HDTV ready

3D acceleration features

  • CHARISMA ENGINE
  • HyperZ technology
  • PIXEL TAPESTRY architecture
  • VIDEO IMMERSION technology
  • Integrated Transformation, Clipping and Lighting
  • Twin Cache Architecture
  • Superscalar Rendering
  • Single-Pass Multi-texturing
  • True Color Rendering
  • Triangle Setup Engine
  • Texture Cache
  • Bilinear/Trilinear Filtering
  • Line & Edge Anti-aliasing
  • Full-Screen Anti-aliasing
  • Texture Compositing
  • Texture Decompression
  • Specular Highlights
  • Perspectively Correct Texture Mapping
  • Mip-Mapping
  • Z-buffering and Double-buffering
  • Emboss, Dot Product 3 and Environment bump mapping
  • Spherical, Dual-Paraboloid and Cubic environment mapping
  • Fog effects, texture lighting, video textures, reflections, shadows, spotlights, LOD biasing and texture morphing

ATI RADEON 64MB SDR .





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